# Ruins data management file. Below, you see all data accumulated by AtomicStrykers Ruins during the last run of this World.
# Data is noted as follows: Each line stands for one successfull Ruin spawn. Data syntax is:
# xMin yMin zMin xMax yMax zMax templateName
# everything but the last value is an integer value. Template name equals the template file name.
#
# DO NOT EDIT THIS FILE UNLESS YOU ARE SURE OF WHAT YOU ARE DOING
#
# The primary function of this file is to lock areas you do not want Ruins spawning in. Put them here before worldgen.
# It should also prevent Ruins re-spawning under any circumstances. Areas registered in here block any overlapping new Ruins.
# Empty lines and those prefixed by '#' are ignored by the parser. Don't save notes in here, file gets wiped upon flushing.
#
-530 68 61 -525 71 68 PumpkinField.tml
-517 70 309 -513 76 312 StonePillar.tml
-464 81 235 -461 85 237 SkeletonHeadStatue.tml
-456 71 45 -443 103 58 OreSpire.tml
-450 68 130 -443 77 137 Outcrop.tml
-396 68 226 -391 74 231 CaveSpiderBurrow.tml
-378 67 77 -369 75 92 Archway.tml
-356 65 366 -343 97 379 OreSpire.tml
-319 69 198 -306 78 211 VolcanicVent.tml
-287 63 65 -279 71 76 MinersHut.tml
-245 63 351 -238 67 358 TinyFarmField.tml
-229 65 443 -222 70 448 ZombieHut.tml
-218 69 153 -215 73 156 StoneGrill.tml
-188 70 257 -179 81 268 ArrowTrapTomb.tml
-187 69 76 -178 84 85 MoaiHead.tml
-154 70 422 -150 72 426 EmeraldOreOutcrop.tml
-115 64 351 -111 70 354 StonePillar.tml
-83 66 138 -78 69 145 PumpkinField.tml
-75 73 19 -71 75 23 EmeraldOreOutcrop.tml
-37 44 295 -26 68 331 SunkenShip-v2.tml
